Bard's Tale Construction Set, The
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse/Keyboard
Genre: Role Playing Game - First Person - Fantasy
Gametype: Licensed
Release Year: 1992
Developer: Interplay Productions, Inc.
Publisher: Electronic Arts, Inc.
Players: 1 Only
Hardware: OCS, ECS
Conversions: PC (DOS), Tandy PC/IBM PCjr
Disks: 3
Programmer: Scott Carney
Musician: Jeroen Tel
Designer: Brian Giberson, Charles H. H. Weidman III, Cheryl Austin, Dave Nelson, David A. Mosher, Hayato Ochiai, Robert Nesler, Todd J. Camasta, Tom Tanaka
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After three games in the Bard's Tale universe, Interplay gave fans the chance to create their own games based on the game engine. You can design your own Monsters (choosing their look from existing ones or by drawing it yourself), level layouts (from the pre-defined objects of Bard's Tale III, spells and collectible objects. Your creations can be largely hack-and-slash based, or have more of an exploration and puzzle-solving focus, by designing event sequences to be triggered at particular locations

The package comes with a sample adventure set in Isil Thania.

http://www.mobygames.com/game/bards-tale-construction-set
